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Game Guide

Card Anatomy

Every card in B3KN follows a standardized format. Here's how to read them.

LVL

TECH
CMD
SUP
B3KN
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Energy Cost

Spend to play this card

Type Icon

Unit / Protocol / Module

Species

Faction affiliation

Rarity

Card tier & stars

Card Number

0001/0100 numbering

Level

Play tier restriction

Weakness

Conditional forced retreat

ATK / TECH / CMD / SUP

Multi-dimensional stats

Health / Durability

Damage before death

Card Name & Number

Identity + 0001/0100

Full Stats Grid

ATK / TECH / CMD / SUP / HP

Ability Text

Card effect description

Weakness

Conditional vulnerability

Lore

Unit background story

Card ID & Set

Reference & collection

Card Elements

Front Elements

4

Energy Cost

How much energy you spend to play this card. You gain 1 energy crystal per turn, up to 10. Plan your curve.

Type Icon

Top-right icon indicates the card type: ⚔ Unit, ⚡ Protocol, or 🔧 Module. Quick visual identification at a glance.

Card Art

Species-themed illustration occupying the top half of the card. Generated with DALL-E using consistent species style guides.

Aa

Card Name

The card's identity — unique name displayed below the artwork. The same name appears in the card back header.

★★★

Rarity Stars

Stars below the card name indicate rarity: ★ Common, ★★ Rare, ★★★ Epic, ★★★★ Legendary. Higher rarity = stronger effects.

Species & Keywords

Each card belongs to a species (or is Neutral). Species-specific keywords: Reinforce (Terran), Surge (Caxion), Lattice (Vrynn), Epoch (Haegori), Void (Aught).

Rules Text

Card abilities and effects in the lower body area. Keywords are referenced here along with their effects on the game state.

3

Attack

Damage dealt when this unit attacks another unit or the enemy commander. Modules add attack to their host unit.

5

Health / Durability

Health (units): damage absorbed before destruction. Durability (modules): charges remaining — each attack costs one durability.

TER-002

Card ID

Internal reference code at the bottom of the card. Format: species prefix (TER, CAX, VRY, HAE, AUG, NEU) + sequential number.

0002/0100

Card Number

Zero-padded sequential number within the set's print run. Displayed as number/total (e.g. 0002/0100). Useful for collectors.

LVL 40

Card Level

Determines which play tiers allow this card. In a "Level 20 and below" match, only cards with level ≤ 20 are permitted. Higher level = more powerful.

Card Info

Physical/contextual stats unique to this card. For units: height, weight, class. For objects: dimensions, material. Adds immersion and flavour.

Weakness

A conditional vulnerability. When triggered by an opponent's keyword, the card suffers a penalty — typically forced retreat for N turns. Creates strategic counterplay.

3 4 3 3

ATK / TECH / CMD / SUP

Four dimensions define a card's strength: Attack (combat), Tech (engineering/science), Command (leadership/coordination), and Support (healing/utility). Multi-dimensional scenarios resolve across all axes.

Back Elements

Aa

Card Name

The card's name repeated in the back header for quick reference alongside the type icon.

Type Icon

Same type icon as the front, placed in the back header for instant card type recognition.

Stats Grid

Single-column table showing all stats for easy comparison: Energy, Type, Species, Rarity, Attack, Tech, Command, Support, and Health/Durability — all in one vertical view.

★★★

Rarity

Rarity displayed in the stats grid as coloured stars plus the named tier — making it easy to assess power level.

Weakness Panel

Highlighted panel showing the card's conditional weakness. When facing an opponent with the listed keyword, the card is forced to retreat for a number of turns, changing the outcome.

Ability Text

Detailed description of the card's abilities — the same rules text from the front, displayed in a larger readable format.

Lore

Background story describing the card's role in the B3KN universe. Provides narrative context for the entity, protocol, or module.

"

Flavour Text

An in-universe quote or observation displayed below a separator line. Adds personality and world-building flavour.

TER-002 · Core Set

Card ID & Set

Footer showing the card's reference code and which expansion set it belongs to. Used for collection tracking and deck building.

Card Types

Units

Creatures and entities that occupy the board. They have Attack and Health, and can attack other units or the enemy commander.

Protocols

One-time effect cards. Play them, resolve their effect, then they're discarded. Direct damage, healing, card draw — protocols do it all.

🔧

Modules

Equipment that attaches to a unit, granting bonus Attack and Durability. Modules break after enough uses — every swing counts.

Rarity Tiers

Common

40 dust to craft

★★

Rare

100 dust to craft

★★★

Epic

400 dust to craft

★★★★

Legendary

1600 dust to craft

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